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Evidence Guide: CUAANM302 - Create 3D digital animations

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUAANM302 - Create 3D digital animations

What evidence can you provide to prove your understanding of each of the following citeria?

Clarify animation requirements

  1. Clarify 3D animation requirements documented in design briefs with relevant personnel
  2. Examine models to be animated to determine appropriate animation techniques
  3. Identify file formats and delivery platform for animated sequences
  4. Identify factors that may influence animation design approach
  5. Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met
Clarify 3D animation requirements documented in design briefs with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Examine models to be animated to determine appropriate animation techniques

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify file formats and delivery platform for animated sequences

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify factors that may influence animation design approach

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Plan approach

  1. Research animations, artworks and other creative sources that may inspire ideas
  2. Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues
  3. Present ideas to relevant personnel using appropriate design techniques
  4. Adjust approach to incorporate feedback and agree on final design concept
  5. Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements
  6. Identify audio assets to support animations as required
Research animations, artworks and other creative sources that may inspire ideas

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present ideas to relevant personnel using appropriate design techniques

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust approach to incorporate feedback and agree on final design concept

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify audio assets to support animations as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Produce animated sequences for review

  1. Create 3D animations using software and animation techniques to suit design requirements
  2. Adopt safe ergonomic practices when using equipment for long periods of time
  3. Apply basic animation, screen, visual design and communication principles to produce animations
  4. Apply real world camera techniques to virtual cameras used in 3D animation as required
  5. Confirm with relevant personnel that models have not infringed copyright
  6. Render completed animated sequences using appropriate output file formats
  7. Save and store animated sequences using standard naming conventions and version control protocols
  8. Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines
Create 3D animations using software and animation techniques to suit design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adopt safe ergonomic practices when using equipment for long periods of time

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Apply basic animation, screen, visual design and communication principles to produce animations

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Apply real world camera techniques to virtual cameras used in 3D animation as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm with relevant personnel that models have not infringed copyright

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Render completed animated sequences using appropriate output file formats

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Save and store animated sequences using standard naming conventions and version control protocols

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise animated sequences

  1. Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility
  2. Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff
Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify animation requirements

1.1 Clarify 3D animation requirements documented in design briefs with relevant personnel

1.2 Examine models to be animated to determine appropriate animation techniques

1.3 Identify file formats and delivery platform for animated sequences

1.4 Identify factors that may influence animation design approach

1.5 Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met

2. Plan approach

2.1 Research animations, artworks and other creative sources that may inspire ideas

2.2 Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues

2.3 Present ideas to relevant personnel using appropriate design techniques

2.4 Adjust approach to incorporate feedback and agree on final design concept

2.5 Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements

2.6 Identify audio assets to support animations as required

3. Produce animated sequences for review

3.1 Create 3D animations using software and animation techniques to suit design requirements

3.2 Adopt safe ergonomic practices when using equipment for long periods of time

3.3 Apply basic animation, screen, visual design and communication principles to produce animations

3.4 Apply real world camera techniques to virtual cameras used in 3D animation as required

3.5 Confirm with relevant personnel that models have not infringed copyright

3.6 Render completed animated sequences using appropriate output file formats

3.7 Save and store animated sequences using standard naming conventions and version control protocols

3.8 Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify animation requirements

1.1 Clarify 3D animation requirements documented in design briefs with relevant personnel

1.2 Examine models to be animated to determine appropriate animation techniques

1.3 Identify file formats and delivery platform for animated sequences

1.4 Identify factors that may influence animation design approach

1.5 Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met

2. Plan approach

2.1 Research animations, artworks and other creative sources that may inspire ideas

2.2 Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues

2.3 Present ideas to relevant personnel using appropriate design techniques

2.4 Adjust approach to incorporate feedback and agree on final design concept

2.5 Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements

2.6 Identify audio assets to support animations as required

3. Produce animated sequences for review

3.1 Create 3D animations using software and animation techniques to suit design requirements

3.2 Adopt safe ergonomic practices when using equipment for long periods of time

3.3 Apply basic animation, screen, visual design and communication principles to produce animations

3.4 Apply real world camera techniques to virtual cameras used in 3D animation as required

3.5 Confirm with relevant personnel that models have not infringed copyright

3.6 Render completed animated sequences using appropriate output file formats

3.7 Save and store animated sequences using standard naming conventions and version control protocols

3.8 Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff

Evidence of the ability to:

interpret design specifications and generate a range of creative ideas and concepts that respond to the brief

collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations

use animation software to create 3D animations that meet requirements of design briefs within production deadlines

correctly name and store animations in appropriate file formats.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain basic animation techniques and principles

describe screen, visual design and communication principles as they apply to animations

outline intellectual property considerations if using images from external sources

outline work health and safety requirements as they apply to using screens and keyboards for extended periods of time.